Iterative Recommendations based on Monte Carlo Sampling and Trust Estimation in Multi-Stage Vehicular Traffic Routing Games
Abstract
The shortest-time route recommendations offered by modern navigation systems fuel selfish routing in urban vehicular traffic networks and are therefore one of the main reasons for the growth of congestion. In contrast, intelligent transportation systems (ITS) prefer to steer driver-vehicle systems (DVS) toward system-optimal route recommendations, which are primarily designed to mitigate network congestion. However, due to the misalignment in motives, drivers exhibit a lack of trust in the ITS. This paper models the interaction between a DVS and an ITS as a novel, multi-stage routing game where the DVS exhibits dynamics in its trust towards the recommendations of ITS based on counterfactual and observed game outcomes. Specifically, DVS and ITS are respectively modeled as a travel-time minimizer and network congestion minimizer, each having nonidentical prior beliefs about the network state. A novel approximate algorithm to compute the Bayesian Nash equilibrium, called ROSTER(Recommendation Outcome Sampling with Trust Estimation and Re-evaluation), is proposed based on Monte Carlo sampling with trust belief updating to determine the best response route recommendations of the ITS at each stage of the game. Simulation results demonstrate that the trust prediction error in the proposed algorithm converges to zero with a growing number of multi-stage DVS-ITS interactions and is effectively able to both mitigate congestion and reduce driver travel times when compared to alternative route recommendation strategies.